FAQ

Please peruse our Frequently Asked Questions.

Question: Who are the Developers of Devourment Remastered?
Vegan is the original creator of devourment. Galmar picked up development from him. Then Galmar passed on development currently to Schaken and Schaken Mods.

Question: Devourment Remasterd has problem X and I can't figure out why!
Answer: There are several potential causes for any of these, see the Devourment Remastered Troubleshooting Instructions for further help on solving such issues.

Make sure to double-check the installation instructions of all of Devourment's requirements. If you still run into problems, consult the discord.

Question: Is FNIS Idle Spells - ADD ON for the spells required?
Answer: No

Question: Is FNIS Creature Pack required?
Answer: No

Question: My character and NPCs are "gliding" around with their arms by their sides
Answer: You have not run either FNIS or Nemesis Engine

Question: I don't have any options to swallow
Answer: You have most likely not installed any Devourment mods or have not activated them. Make sure Devourment's plugins are enabled in your mod manager of choice.

Question: After installing/updating Devourment the Mod Configuration Menu option for it doesn't show up, is empty, or there are more than one section for the framework.
Answer: First make sure you are running the latest version of SkyUI (current 4.1) if you are and it's not showing up in the menu, or any mod's menu for that matter, open the Skyrim Console in game and run the following command: setstage SKI_ConfigManagerInstance 1

Question: How can I contribute to the framework itself?
Answer: The Git repository allows for myself and others to submit changes to the framework and it's resources directly to a development branch. Once ready for an official release, this development branch is merged with the master branch, and becomes the new official Devourment Remastered release.

If you wish to contribute your skills in animation, scripting, modeling, textures, or sound to Devourment Remastered directly; private message a member of the team with what you plan to contribute, and we will add you as a team member to the repository so you can push changes to the development branch to be included with release.

Question: How can I contribute without any skills in modding?
Answer: Try any/all of these:

Help answer support questions in the Devourment Remastered Discord.

Help develop the Devourment Remastered Wiki

Help beta test future releases of the framework by using the development branch from the Git repository

Be an active poster in the eka's portal forums, letting us know your ideas, experiences, suggestions, or problems so that myself and other modders know what people need/want out of Devourment Remastered or it's mods.

Show your appreciation to the modders who make mods you download and enjoy with a nice comment. Positive feedback goes a long way to helping keep an active modder from burning out and giving up.

Question: How can I help beta test the current in-development version?
Answer: By using the Git repositories development branch, which you can find at https://github.com/Schaken/Skyrim--Devourment-Remastered

Assuming you aren't familiar with using Git, here is a quick guide to using it with Devourment Remastered

Download and install msysGit from https://code.google.com/p/msysgit/

Download and install TortiseGit from https://code.google.com/p/tortoisegit/

Create a new folder somewhere outside your Skyrim's Data folder that you want to create the repository in.

If using Mod Organizer (which you should) create the folder inside the your /ModOrganizer/mods/ for easiest install.

Right click in the folder and you should have a new option for "Git Clone..."

In the window that pops up, enter the following URL:

https://github.com/Schaken/Skyrim--Devourment-Remastered.git

Check and make sure the Directory option is correct, it should add "devourment remastered" onto it which is good, unless you made one manually in which case it's redundant.

Click "OK" and it will begin downloading the current repository.

Once finished, open the folder and you should have all the Devourment Remastered files in the folder.

Right click inside the folder and navigate to TortoiseGit ->  Switch/Checkout...

From the window that comes up, select "???" for branch, and click OK.

If no errors come up in the results window, you have successfully copied the most up to date development version.

To install it into a noraml Skyrim install, copy paste the files in the folder, ignoring the hidden .git folder if visible, into your data folder

If you installed it into Mod Organizer's mod folder, you can just enable the the framework and it's esm from Mod Organizer.

A list of current changes to the development branch will be visible at https://github.com/Schaken/Skyrim--Devourment-Remastered if you wish to upgrade your current development install, go back to the folder you cloned the repository to above, and right click the folder and navigate to "Git Sync..." and click the bottom right button "Pull." Any changed or added files will be downloaded. Now just copy the files back into Skyrim's data once again, overwriting the current ones.